

In light of this, improvements have been made to the game with a focus on game balance and satisfaction of controls. Many of you have commented that the passes were too slow in eFootball 2022, and that there were too many unforced passing errors. Passing Improvements and New Command "Stunning Pass"īesides defending, we have also received a lot of feedback regarding passing. Especially effective when the opponent has touched the ball far from his foot, or is trying to trap the ball. Shoulder Charge: Win the ball back by barging your shoulder against the opposition player. This is also effective for blocking passes and shots. Match-up: Jockey the opposition dribbler with a lowered stance and finer steps. Pressure: Regain possession by applying pressure to the opposition ball holder. Furthermore, we added a new command, "Shoulder Charge", for you to regain possession in a more proactive manner. Pressing commands that were available in previous instalments will also be re-introduced into the game. Changes to Defending Controls and the Addition of "Call for Pressure"Īfter reviewing the prioritisations of defence-related plays, we have decided to change the default button settings of eFootball 2022 in order to make defending more intuitive.
#EFOOTBALL 2022 RELEASE PATCH#
While the full patch notes are not available yet, the developers of eFootball 2022 shared plenty of details on the improvements coming to defending, passing, shooting, dribbling, and more. We have also readjusted the balance of the game and fixed bugs, to ensure an enjoyable gaming experience. The development team has been hard at work since to regain the trust of our esteemed fans, as well as to make the game even more enjoyable for football fans around the world.Īs part of our commitment to improve the game, we have added new commands and numerous elements (both offensive and defensive) that are prevalent in the modern game of football.

Naturally, we were met with critical reviews from rightfully disappointed fans. However, we were too focused on getting the game out on time that we lost sight of the most important thing - quality.
